﻿using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
using NesEmulatorX;

namespace NesEmulatorX.UI
{
	public partial class frmAbout : Form
	{
		#region Public Methods

		public frmAbout()
		{
			InitializeComponent();
		}

		#endregion

		#region Private Methods

		private void frmAbout_Load(object sender, EventArgs e)
		{
			this.labelEmulatorVersionNumber.Text = typeof(NESROM).Assembly.GetName().Version.ToString();
			this.labelUIVersionNumber.Text = typeof(frmAbout).Assembly.GetName().Version.ToString();
		}

		#endregion
	}
}
